20th March 2019 - We are very excited with this new build - includes lots of cool and powerful art direction features.
Words just don't do it justice, so we've created a short video:
Build 0.9.1 available now for Carbon Cloth for Maya
PS: for those of you using Carbon for Houdini - this functionality will be available in a few weeks (except the visualization,
which is rather more challenging in Houdini).
14th March 2019
Numerion are pleased to announce the availability of Carbon 9.1.2 for Houdini 17.5
You can download this from your account or contact
20th February 2019
We've just released new Carbon builds for Houdini and Maya.
Carbon for Houdini build 9.1.2 adds support for the latest Houdini build H17.0.459We've had a lot of requests for Carbon Cloth in Maya, and after 18 months of R&D, we are excited to announce its upcoming release, with lots of cool features.
We have kicked off an open beta program, supporting Maya 2018 and Maya 2019 - signup below.
Here's a short 90 sec video overview of Carbon Cloth for Maya® - with many thanks to Simon Legrand for the voiceover and script - enjoy...
More information here.
2nd January 2019
We are pleased to announce that Born Digital Ltd. (https://www.borndigital.co.jp/) has been appointed as a Carbon distributor in Japan.
Born Digital, based in Tokyo, is a well known provider of software products to creative companies in Japan.
We look forward to working closely with them to support our current and future customers in Japan.
31st December 2018
We bring the year to a close with some new tutorials to help you get the most out of Carbon.
Many of you use Marvelous Designer to create garments and then import them into your CFX workflow.
We have just published a great set of video tutorials to help you import and set up Marvelous Designer garments in your Carbon based CFX workflow.
Including the creation of creases, adding buttons and pockets to garments, with Carbon.
They were created by a very experienced CFX artist, Nathan Hillier, who has used Carbon at DreamWorks Animation.
These latest video tutorials can be found here -
Importing garments from Marvelous Designer and setting up pockets and buttons
Also remember we have other video tutorials here -
General introductory Carbon video tutorials
and there are many tutorials accessible through the Carbon documentation as well.
17th December 2018
Carbon 9.0.0 introduced the ability to control the plastic deformation of cloth. This is a crucial feature for believable cloth simulation. There are three key parameters:
7th December 2018 - Congratulations to RodeoFx for their animation of Shere Khan in the final fight sequence - using Carbon for his skin simulation.
5th December 2018 - We are pleased to announce that the Carbon Plug-in is now available for Houdini 17.
If you are an existing customer you should have received an invitation to download the latest Carbon build.
If you would like to evaluate the Carbon Plug-in for Houdini 17, then please email